Fairness

We calculate the result for each game by hashing the combination of the following inputs:

  • Client Seed: a random or player provided string.
  • Server Seed: a SHA-256 hash of 16 random characters.
  • Nonce: an integer incremented every time a game is played.

Every game, we roll a number from 0 to 10,000 then convert it to a decimal. If the roll is within the target range, then the user wins.

For independent verification, you may replicate the results of any game by using this code.

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Fairness | Dejen.com